NPCs

"The stormtrooper walked into the wall for nine minutes. Nobody broke character." — Holorecordist Ban Sethi

NPCs populate a scene. You can spawn them, dress them, walk them along a route, give them lines, and optionally hand them to an AI that improvises replies. These pages cover world NPCs, which have a body in the map. For a named voice that exists only in chat, use a myNPC companion instead.

  • Spawning and editing: placing NPCs and changing them afterwards
  • Routing: patrol paths, dwell times and per-waypoint actions
  • Dialogue: speech, ambient chatter, emotes and holograms
  • LLM NPCs: AI-voiced characters that respond to what players say

/npc requires you to be alive. A director who is spectating or dead cannot use it at all.