Force and skills
"Everyone wants Lightning. Nobody wants First Aid. Then somebody bleeds."
— Field Medic Sura Anteb
Force powers and skills come out of the same pool of XP. Spending on one leaves less for the other, so what you buy is a statement about who your character is.
- How XP works: one pool, where it comes from, and what happens when you spend it
- Force powers: all 18 powers and how far each one goes
- Buying Force powers: the command, the menu and the ceiling rule
- Force abilities: marking and blinking, which are commands rather than powers
- Skills: all 20 skills and what they unlock
- Skill prerequisites: what you need before you can buy each one
- Downed state: what happens when you run out of health
There is no XP from playing. No kills, no time served, no quests. Every point past your first 50 is awarded by another player, usually your director. See how XP works.