Switching and managing
Everything you do to a whole character, rather than to its details, runs through the Manage screen or the /character command.
You must be logged in. Every
/characteroperation is refused until you are.
What it does
The Manage screen and /character are the front desk for your account. They swap who you are
playing, show you characters you own and remove characters permanently.
Listing your characters
In the menu
- Press ESC to open the menu bar.
- Select Character, then Manage.
- Select MINE if the community list is showing.
Your characters fill the list on the left, one row each, written as the character id then the name.
A green * marks the character you are playing. A blue (D) marks your login default.
- CREATE NEW CHARACTER opens the creation wizard
- CHARACTER RECORD sets the highlighted character's type and alive status, covered in character details
- COMMUNITY swaps the list for the shared community characters pool, and MINE swaps it back
From the console
The asterisk marks the character you are playing right now. The last line tells you how many slots you have used out of your allowance. If you own nothing yet, you get a prompt instead:
Switching characters
In the menu, highlight the character in the Manage list and select SELECT.
The same character cannot be in play twice, even from 2 sessions on your own account:
Setting a login default
The server selects your default character automatically the next time you log in. In the menu, highlight the character and select SET DEFAULT.
CLEAR DEFAULT removes it again. From the console, run the command with no argument to see what is
set, or pass none to clear it:
Deleting a character
Deletion is permanent and there is no undo, so both routes ask you to confirm.
In the menu
- Highlight the character in the Manage list.
- Select DELETE SELECTED.
- Select YES in the DELETE CHARACTER popup.
The popup is the confirmation, so YES deletes at once. You get no 60-second window and nothing to type. It removes the character you highlighted, which is not always the one you are playing.
From the console
The console route takes 2 commands. The first arms it and starts a 60-second window:
The second finishes the job:
/character deletetakes no id. It always acts on the character you are currently playing. Let the window lapse and the arming is thrown away:
Playing a disposable extra
When a director needs a crowd or a guard, you do not need a real character. An extra vanishes when you finish with it.
In the menu, select QUICK EXTRA on the Manage screen, or Quick Extra in the Character dropdown. Set the Scale slider, then select GO.
Run it again while already an extra and it resizes you on the spot instead of making a new one. GO does the same:
Things to note
- The switch cooldown is 5 seconds and it also applies to entering an extra.
- An extra never stores anything. Fields that write to storage refuse with "Throwaway characters can only change live appearance settings - nothing is saved." Name, model, scale, saber hilts, saber colours, hearing and surfaceoffset all apply, but only until the extra ends.
- Extras vanish on a map change and leave nothing behind.
- Community characters cannot be deleted or set as your default. See community characters.
Next
- Character details: Set scale, hearing and the other fields on the character you selected.
- XP and levels: How a character earns and spends XP.