Accounts and login

"Thank you for opening an account with us today" — Lemo Trell, Clerk at the InterGalactic Banking Clan

Your account is the login that owns your characters. Everything you make on a server hangs off it.

Some servers do not let you sign up yourself. Registration will reequire an admin to create an account and hand you the details.


What it does

One account holds all your characters, your membership level and your admin level. The server checks it on every login and restores your session across map changes. Log in from a second machine and both sessions stay valid.


Logging in

The login screen opens on its own when you join, so most of the time you will not type this at all.

The membership line always prints. An admin line prints under it only if the account carries an admin level. If you have a default character set, the server selects it straight after.

A wrong username and a wrong password give the same answer.

On a map change your session comes back rather than dropping:


Registering an account

Self-registration only works when the server has it turned on. If it has not, the command fails:

When registration is open, the command creates the account and logs you straight in:

Usernames are 4 to 8 characters and accept letters and numbers only. No hyphens, no underscores. Passwords are 4 to 16 characters, also letters and numbers only.


Changing your password

Do this the moment an admin gives you an account, because they know the password they typed.

The new password must be different from the old one, and it must pass the same 4 to 16 character rule.


Checking your account

Membership reads as one of Guest, Member, Former member or Disabled. That value decides how many characters you get and what you are allowed to edit. When the account is logged in more than once, the game adds a final line to the block above:


Logging out

You keep your body in the world for that window so you can swap accounts without a respawn. Log in and select a character before it runs out and you keep playing. Miss it and the server moves you to spectate.


Things to note

  • A failed login locks your address out briefly. The wait is 3 seconds by default.
  • Registering has its own cooldowns, longer than the login one. A successful registration blocks you from registering again for 10 minutes by default.
  • StoryForce usernames are reserved. The server refuses certain usenames such as none, confirm, admin and storyforce even when they are the right length and character set.
  • You cannot register while logged in. Log out first.
  • The logout delay is a server setting. 20 seconds is the default, and an operator can set it to 0 so you drop to spectator immediately.
  • One account can be logged in on 2 or more sessions at once. The same character cannot be active on 2 of them. See switching and managing.
  • Logging in is not enough to leave spectator. You also need a character selected.

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