Mark allies and enemies
Marks tell your own Force powers who to help and who to target.
You can hold 8 at once, on living players or NPCs, and need no Force rank to set one.
The shipped main radial menu has a Forcemark slot. Bind Radial Menu 1 if you have not given that wheel a key yet.
Mark someone
- Aim at a living player or NPC.
- Open the main radial menu and select Forcemark.
- Repeat to step that target through ally, enemy, then unmarked.
The message names the target and their new designation. For a fixed choice, use /forcemark ally or /forcemark enemy instead; /forcemark none removes the aimed mark.
Choose who a power reaches
Nine powers read your marks. The effect depends on the rank:
| Power | What marks change |
|---|---|
| Push and Pull | rank 2 favours one marked enemy. Rank 4 narrows to a 180° sweep when you hold a mark; rank 5 keeps its 360° sweep. Both follow the targeting rule below. Ranks 1 and 3 ignore marks |
| Force Energy / Lightning | rank 2 picks one enemy. Ranks 4 and 5 focus on marked enemies, up to 2 then 4; with no enemy marks, the arc spares marked allies. Ranks 1 and 3 ignore marks |
| Mind Trick | every rank picks one mark: the one you aim at, otherwise your latest enemy, otherwise your latest mark of either kind |
| Telekinesis | ranks 4 and 5 favour marked enemies and spare marked allies. Ranks 1 to 3 ignore marks |
| Team Heal, Battle Meditation, Protect and Absorb | holding any ally mark makes help allies-only. With none, marked enemies are excluded. Protect and Absorb use this for their rank 4 and 5 fields |
For Push and Pull 4 or 5, holding enemy marks makes the sweep enemies-only.
With only ally marks, it spares those allies.
With no marks, it hits everyone it normally could.
Things to note
- Marks belong to you. They do not change anyone else's marks or put a player on a team.
- Mind Trick can affect an ally. Its aimed-mark choice accepts either designation.
- Marks have no countdown. They clear when you remove them, the target dies, you respawn or the map changes.
Prefer the console?
The console is Jedi Academy's built-in command line. Press the ~ key to open it.
Aim at the target, then set a designation. With no argument, the command cycles just like the radial:
List the marks you hold:
Clear them all, or add a name after clear to remove just that target:
For example, /forcemark clear Brax Tilla removes Brax's mark without needing to aim at him.