Play an emote

The emote picker holds the game's named poses.

Raw animations and frames reach beyond it through the console.

In the menus: ESC → Character → Emotes

Play an emote

Select a name from the picker. The menu closes and your character plays the emote.

With the Favourites System on, Favourites and Current sit above the emote names.

Keep favourite emotes covers saving poses there.

Stop an emote

Press Exit Emote, jump or crouch. Bind Exit Emote under ESC → Controls → StoryForce.

Taunt plays its usual gesture. Taunt, flourish and gloat also work while moving. You can ignite or holster your saber during an emote.

Things to note

  • Handcuffs limit your poses. A refused emote lists the named poses you can use. Raw animations and frames are blocked. Pose while your hands are bound lists the choices.

Prefer the console?

/emote <name> [once|hold|loop]
/emoteexit

/em is an accepted alias.

/emoteexit ends your current emote and prints nothing.

There is an optional mode overrides how a named emote normally plays. /emote bow hold and /emote bow:hold

Use once, hold or loop; an unknown mode is refused.

Choose how the animation plays explains the differences.