Keep a moving subject framed

A camera can turn to follow a player or NPC while travelling along its track.

There is no menu control for choosing the subject. Use the console, opened with ~.

Choosing the subject

Build a camera track with at least 2 waypoints, then give it a subject:

Use a player name or client number, or an NPC name or id.

Players are matched first, so an NPC's name avoids a number that also belongs to a connected player.

Rehearsing the shot

Select the track on the Camera panel, then use PREVIEW LOCALLY to check the shot on your own screen. /camera test 1 does the same for track 1.

Play a camera track covers rehearsal and playback for the room.

The camera follows the positions you captured, but turns towards the subject's upper body as they move. Tracking keeps the view level.

Checking or clearing the subject

Leave the subject out to read back the current choice:

Clear it to use the captured waypoint angles on the next playback: