Change gravity and tilt the world

Change how everyone moves and sees the world. You need director mode under the default permission settings.

In the menus: ESC → Direct → Scene → WATER & GRAVITY

Choose a preset

Select a button to apply it to everyone:

ButtonResult
ZERO-G ONFloat with an upright view
NORMAL GRAVITYRestore normal walking and an upright view
FLOAT (ROLL 180)Float with the view upside down
CEILING WALK (180)Walk normally with the view upside down

Ceiling Walk rolls the camera. Characters still stand on the same surfaces.

Preview a tilt

  1. Select TILT IN WORLD.
  2. Scroll the mouse wheel to change the roll. Hold SHIFT for smaller adjustments.
  3. Press TAB to switch between floating and walking.
  4. Press MOUSE1 to apply it to everyone, or MOUSE2 to cancel.

Only you see the preview. The roll can be 0 to 359 degrees.

Things to note

  • Returning to normal can cause a fall. Zero gravity prevents fall damage and drowning for floating characters. Normal gravity restores both.
  • Vehicles keep their own movement. Do not use a vehicle to check how floating characters move.
  • Scenes save gravity and tilt. Loading an older scene without these settings restores normal gravity and an upright view. HARD RESET does too.

Prefer the console?

/gravity <zero|normal> [roll]
/gravity zero 180

To restore normal gravity and an upright view:

/gravity normal